sdv-relativity/manifest.json

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{
"Name": "Relativity",
"Author": "AdroSlice",
"Version": "1.0.2",
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"Description": "Slows down multiplayer time based on how many players would normally not have time pass in singleplayer.",
"UniqueID": "AdroSlice.Relativity",
"EntryDll": "Relativity.dll",
"MinimumApiVersion": "3.0.0",
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"UpdateKeys": [ "Nexus:13028" ]
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}